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Better blood rendering

Posted by on Jul 9, 2013 in DevBlogs | 1 comment

Working on the blood rendering, still some glitches but is starting to look fun :)  
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Another Goremod vid

Posted by on Jul 8, 2013 in DevBlogs | 1 comment

Another Goremod video showing the gibs part in dev
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Goremod InDev

Posted by on Jul 8, 2013 in DevBlogs | 0 comments

Here is a video of our Indev Goremod. As the name say, it adds blood and gibs from death of entities. Just for fun :)  
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Back in the wonderfull world of Minecraft-modding !

Posted by on Jul 4, 2013 in DevBlogs, LBMDevBlog | 7 comments

Hey everyone,   After a long breakin my social and private life (yes I have one), I’m back in the development of Slimevoid’s mods. I made some changes to the website, it seems to me more “clear” like that. The forum is less bugged and categories updates.   To put me in the bath of code, I added a small feature to LittleBlocks: you can now set in the configuration file a list of illegal blocks. In the coming days I will look on the optimization and stability of LittleBlocks multiplayer. Besides that another small mod is in development, but you will know more again later!   I also want to publicly thank Eurymachus days for updating the mods all the time, you did a great job! Read More

Short Dev Update

Posted by on Apr 28, 2013 in LBMDevBlog | 0 comments

LittleBlocks for MC 1.5.1 is almost ready. Just a few spots to iron out but preliminary QA is very positive.   I know some of you have been waiting a while for this update and thank you for your patience. It’s been difficult balancing my various responsibilities but I finally had time a few weeks ago to crack down and get LittleBlocks migrated.   I’m sure you’re looking forward to playing LittleBlocks as much as I am, along with the Gullivers Mod from UncleMion, which we will be vigorously testing for UM to get the most out of both mods.   LB Update within the next 7 days!! Read More

Small update on Sokoban

Posted by on Nov 15, 2012 in DevBlogs | 0 comments

We made a small update on Sokoban: - Adding sound - Alteration of models - Added a small panel with - Detection of the focus of the game We believe that the levels (we are not the authors) are a little too hard at the beginning … If you know of collections fun and not too difficult, do not hesitate to let us know :) Read More